SIGONO(原名 Team Signal)成立於2013年中,是一間年輕的遊戲公司,至今公司成功開發了數款手機動作遊戲,包括雙雙獲得蘋果遊戲推薦,於亞洲市場大獲好評的『Castle Rider』與『Earthworm Alchemy』,尤以百萬下載的『Hyper Square』,除了漂亮的商業成績外,更榮獲國際競賽,Casual Connect Asia 的評審團大獎。

2015年中開始,公司希望進一步探索遊戲的可能,不再只是聚焦於單純的創新與爽快,因此有了新作「OPUS: The Day We Found Earth」的誕生


2016年,新作 「OPUS: The Day We Found Earth 」推出,榮獲Google 全球編輯推薦,更一反遊戲平常打打殺殺的印象,擊破全球千來位參賽者,入圍西方最悠久的行動遊戲比賽,IMGA 最具意義與最佳敘事獎,東京電玩展 sense of wonder night 入圍,遊戲至今IOS 與 Android 雙平台下載已破百萬。

2017年,「OPUS: The Day We Found Earth 」突破300萬下載,同年九月推出系列作「OPUS: Rocket Of Whispers」單月內載量已破百萬,除獲選 Googleplay 年度精選外,更為歐洲手機權威媒體Pocket Gamer評定9/10的榮耀。

2017年末,「OPUS: The Day We Found Earth 」Switch 版推出,首週便進入日本總榜TOP10

時至今日 SIGONO 依然如往常般努力,如果您認同我們的理念,歡迎加入我們的行列。

得獎記錄 - Awards


2017- MomoCon 2017 Indie Awards Finalist
2017- Tokyo Sandbox Showcase
2017 - TpGS Indie Game Award - Best Narration
2016 - IMGA SEA - Excellence in Storytelling
2016 - Indieplay - Best Mobile Game
2016 - Indieplay - Excellence In Audio Nominated
2016 - IMGA - Best Meaningful Play Nominated
2016 - Google Editors' Choice
2015 - Apple Top 10 Most Challenging game
2015 - Apple Best Game You've Never Played
2015 - Apple Best Of October
2014 - Apple Best Of May
2014 - Starbucks Pick up of the week
2014 - Unity 2D Game Showcase
2014 - Quality Index Finest Game Publisher
2014 - Casual Connect Asia Critic Choice Award Winner
2014 - Pocket Gamer Top 10 Great Mobile Game at CCSF
2013 - Microsoft Kinect Best Use of Kinect Winner
2013 - Activision Indie Game Competition Finalist


As a small indie game studio, SIGONO (previously Team Signal) maintains a lean operation by staying agile and creative. Since its inception, the team has released a number of chart-topping mobile arcade games, including Castle Rider, and Earthworm Alchemy, which were hits in Asia and featured on AppStores worldwide, and the award winning Hyper Square, which reached a million downloads and is currently our most successful title.

In 2015, the team decided to break away from fast-paced action and explore the medium further. We set out to create something that evoked a sense of wonder and warmth, and the result was OPUS: The Day We Found Earth. Armed with a fresh outlook, the team marches onward in our little corner of the Pacific. Our goal is to make games that move and inspire, and we invite those who share the interest to join our quest.