【Heaven Devlog 開發日誌32%】儘管世界荒涼,他依然努力尋找作夢的勇氣 Character Concept: Searching for courage in a desolate world

【Heaven開發日誌 32%】角色印象圖:儘管世界荒涼,他依然努力尋找作夢的勇氣
一個角色,一個意念,作為遊戲劇本的核心,SIGONO相信角色的設計重點不只是個性,而是他的個性如何與遊戲中的世界觀產生共鳴。

就一個簡單的問題:世界荒涼,主角如今該以什麼樣的堅持活下去?一款遊戲到底要如何設計,才能讓玩家對角色充滿同情與理解呢?你又是怎麼想的呢?



[Heaven Devlog: 32%] Character Concept: Searching for courage in a desolate world
When it comes to character design, we think a character's personality is there to serve as a frame of reference for the world it lives in. For example, what makes a character survive in a barren world? What kind of belief must he have? And how can players sympathize with the them?
So, what do you think?


GAMES MADE BY SIGONO / 看看 SIGONO 製作的遊戲吧