【靈魂之橋・開發日誌93%】遊戲關卡理念釋出![Rocket of Whispers Devlog 93%]Game & level design

【靈魂之橋・開發日誌93%】遊戲關卡理念釋出!
「這次,我要給玩家一些小小的挑戰。」
關卡設計師 Scott 首度透露玩家將在遊戲中遇到的挑戰,以及豐富的幕後設計巧思!

[Rocket of Whispers: Game & level design]
“This time, we wanted to challenge the players a little.”
Listen to Scott, the game & level designer talk about the challenges players will face, and the challenges he faced designing the game!