【角色設定・約翰】Character Design Profile - John Mason

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【角色設定・約翰】
這次公開約翰的面貌設定!不只是芳,連設計師也對約翰傷透腦筋,你知道約翰的輪廓一度參考了某知名港星?給我們點時間解釋,為什麼變成現在這樣吧👇
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[階段一-險惡世界的生存者]
遊戲的初始背景設定黑暗又險惡,我們嘗試寫實的美術風格,因此約翰的臉孔消瘦僵硬、鬍渣凌亂,看起來很艱困的樣子。
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[階段二-頹廢老頭]
此時約翰被增加了一輪年紀,長出白色落腮鬍,過長的白髮與深刻的淚溝,看起來像長年流浪的老人。
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[階段三-長髮美男]
「看起來也太糙老了吧!」由於過多玩家反彈,我們開始思考約翰新的可能。參考港星梁朝偉的外貌,年輕乾淨的臉龐、直長髮、憂鬱的眉壓眼——最後竟成了憂鬱美男。
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[階段四-憂鬱壯年]
「這麼帥太不科學了。」看著設定稿,我們一致搖頭,哪還有末日遊戲的影子?經過討論,我們讓沒刮好的鬍子重出江湖,就成了現在大家熟悉的約翰了~

<Character Design Profile - John Mason>
From a dark, somber man, to a weary old grandpa; our artist talks about John's early designs, and why his appearance kept changing!
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<Phase 1 - The Survivalist>
As mentioned before, the world of Rocket of Whispers used to be much bleaker, so our very first take on John was more realistic and somber to reflect the harsh, unforgiving world he's in.
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<Phase 2 - The Grandpa>
We added a few decades to his age, and a white beard to create a tired, world weary image.
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<Phase 3 - The Pretty Boy>
Old John didn't sit well with many players, so we went in the opposite direction and made him a pretty young man with flowing locks and sad puppy eyes.
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<Phase 4 - The Melancholic Man>
It soon became obvious that pretty John made no sense either, as there were barely any traces of survival or the apocalypse left. After some discussion, we brought back some rugged, disheveled elements back in, and finally settled on the John you know today!